Silent Hill: Downpour Review


Platforms: PS3, Xbox 360
Release Date: March 13, 2012

Plenty of series have fans that glorify the days of yesteryear but few have the same conviction as Silent Hill followers. Besides the botched HD ports, Silent Hill 2 and Silent Hill 3 have remained the franchise’s high points with little else to convince people that the glory days are still going strong. Vatra Games has stepped up to the plate in place of Team Silent and has aimed to make Silent Hill: Downpour, the newest entry, stand up to its predecessors. It’s an unquestionably tall task, but Silent Hill: Downpour is shining example of how to make a great horror game that knows how to stay relevant while retaining certain classic elements.
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Prototype 2 Review


Platforms: PS3, Xbox 360, PC
Release Dates: April 24, 2012 (PS3, Xbox 360); July 24, 2012 (PC)

The original Prototype was infamous in its comparison to other games. So much so that it barely got to stand on its own personal merits. A few years have passed from the original’s release and in that time, a sequel has come out. Prototype 2 has less to be equated to this year and has time to shine on what it does by itself. However, the question stands on whether it deserves this attention or not. Besides some niggling issues, Prototype 2 is an enjoyable open world game.
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Skullgirls Review


Platforms: PS3, Xbox 360, PC
Release Dates: April 10, 2012 (PS3); April 11, 2012 (Xbox 360); TBA (PC)

The fighting game genre is filled with popular titles that have struck the masses, but most of them are established franchises rooted in our nostalgia. This isn’t by any means a negative idea, but it wouldn’t hurt to throw some fresh blood into the arena, even if it is just to see something new. Skullgirls is one of those new titles, apparent by the lack of a numeral, that hit downloadable services for only $15. Skullgirls pays tribute to other fighting juggernauts by heavily lifting from them, but it has a one-of-a-kind style and deep fighting mechanic to keep you coming back often.
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Crysis Review


Platforms: PS3, Xbox 360*
Release Date: October 4, 2011

Crysis may have preceded its noteworthy sequel (well, duh), but it wasn’t available to the widest audience. Not many people had super computers that could blow holes in the moon, so to many gamers, Crysis was a pretty face that was lost amongst the shuffle. Fast forward a couple years and Crytek finally became aware of this and released it on new platforms that were more widespread; the Xbox 360 and PS3. Hitting each of their respective downloadable services for $20, having control improvements, and looking fantastic, Crysis should be in any shooter fan’s repertoire.
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Mortal Kombat (Vita) Review


Platform: Playstation Vita
Release Date: May 1, 2012

I have a horrible memory, but I vividly remember at least one thing from 2011: playing an extensive amount of Mortal Kombat whenever I could fit it in. When that beloved fighting game hit last year on consoles, it became hard to tear myself away from its addictive combat and plethora of extra modes. After sinking over one hundred hours in the console version and waiting a little over a year, Mortal Kombat has finally been ported over to the Vita with promises that the previous versions held in addition to a lot more. How could they cram even more insanity within a smaller, handheld system? I don’t know, but they pulled it off with little fault.
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Silent Hill 3 HD Review


Platforms: PS3, Xbox 360
Release Date: March 20, 2012

Silent Hill is a place within the gaming realm I have never visited. The horror genre is something that I’m slowly getting acclimated to (thanks to the Dead Space series) and with Konami putting these early Silent Hill games into the new generation via HD-ing them up, I felt now was the best time to finally get into this beloved franchise. Silent Hill 3 was well-received by fans back then, and after completing it, all the same strengths are still visible today. However, bringing this game to the current generation caused a whole slew of new issues not present in previous versions. It’s a bigger deal than it sounds.
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Uncharted: Golden Abyss Review


Platform: Playstation Vita
Release Date: February 12, 2012

Uncharted games, while they have many interesting facets, have always been impressive due to their titanic spectacle. Death defying jumps, ridiculous explosions, gigantic lost cities, and that impressive half-tuck are not only fun to interact in, but have always been some of the most technically impressive showcases of the PS3 hardware. But what happens when that is scaled to a handheld console? One would assume some of the magic would evaporate, right? The Playstation Vita needed a game to show off what it could do and Uncharted: Golden Abyss is just that title. Uncharted: Golden Abyss is a captivating Uncharted game through and through regardless of what console it is on.
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Ninja Gaiden 3 Review


Platforms: PS3, Xbox 360
Release Date: March 20, 2012

Have you ever been turned off by a game’s difficulty? I can recognize that some gamers would be more about the experience rather than intense trial by fire gameplay, but the Ninja Gaiden series has always made that fire feel so good. Difficult but rewarding, this franchise has always had deep and quick combat that was sure to reward any soul brave enough to learn its intricacies. Ninja Gaiden 3 aims to welcome inexperienced players, but in doing so they crafted an ugly game that will both repel newcomers and cause series veterans to frown in disgust. Ninja Gaiden 3 is a prime example on how to drop the ball and mess up almost everything sacred.
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Super Stardust Delta Review


Platform: Playstation Vita (PSN only)
Release Date: February 22, 2012

When Super Stardust HD hit the PS3, I always admired it from a distance. Shiny graphics and fast gameplay always were the apparent attraction for this series, but I never could quite get into it (and I even got it from Sony for free). I knew it was good, but it couldn’t keep me coming back. Now that the franchise has hit the Vita, I thought things might shake out better on the go. A smaller screen is sublime for a game such as this, or that was my hunch at least. For once, I was right; Super Stardust Delta is a superb game for the Vita.
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Motorstorm RC Review


Platforms: PS3, Playstation Vita (version reviewed)
Release Date: March 6, 2012

I’ve always been a backseat fan of the Motorstorm series. Something about the way it looked and played intrigued me, even if I never felt like I had the racing chops to pick up a copy. Motorstorm RC has hit the Vita and for a cheap price I felt it was time to take the plunge. Although not a complete spin out, I think I may have picked the wrong time to jump on this party bus to frustration. Continue reading