Platinum Hunt: Gravity Rush

gravity rush platinum hunt

Difficulty: 4/10
Recommended guide: PS3Trophies.org

Platinum trophies, in the best situations, allow replay value in games that don’t otherwise have it. When I had finally gotten the last trophy in Gravity Rush, I noticed that it fell into that category. There just wasn’t much to actually do. Had it not been for a relatively easy list, Gravity Rush‘s skimpy content and lack of extra modes would have made this journey even more brief than initially expected.
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Crysis 3 Review

Crysis 3 Review HeaderIt’s a Jungle Out There

Platforms: Xbox 360 (Reviewed),Playstation 3, PC
Release Date: February 19, 2013

New York is not the same. Gone is the concrete jungle of buildings and roads. In its place are trees and grass. Luscious green environments sprawled across the concrete which built the city itself. This is your playground.

If you’ve ever dreamed of being a silent killer with an affection of bows, Crysis 3 would be your game.
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Call of Duty: Black Ops: Declassified Review

black ops declassified

Platform: Playstation Vita
Release Date: November 13, 2012

BLACK OPS
The behemoth-like Call of Duty franchise usually entails a few things: a tight shooter, large setpieces, and record-shattering sales. The Vita could use all three of those things. Although not as dire as some sensationalists would like to point out, a shooter would benefit the Vita and a portable Call of Duty game is just about the best thing you could ask for. Beckoning to the call, Nihilistic Software created Call of Duty: Black Ops: Declassified, a game tailored to the Vita’s capabilities. Or at least, that’s what they told us. Declassified is an insulting pile of steamy trash that simultaneously spits on the exquisite Call of Duty name and almost sours the idea of a first-person shooter on the Vita.
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Dead Space 3 Review

ds3 (3)

Platforms: PS3, Xbox 360, PC
Release Date: February 5, 2013

dead space
The original Dead Space struck at the right time and place. Horror games were as scarce as ammo in Resident Evil 2 and Dead Space‘s passionate and heavily-influenced team over at Visceral brought forth a title that encapsulated fresh ideas within a familiar landscape rife with a deep lore. A direct sequel spawned, Dead Space 2, refining and practically perfecting the series’ mechanics and, even though thoroughly more of an action-heavy game, it never forgot it tension-filled roots. Both titles had a vision and executed on said vision. Such success has led to Dead Space 3, the latest installment in the franchise. With promises of co-op, cover shooting, and a newer, brighter setting, speculation ran rampant about what Dead Space 3 actually was at its core. Dead Space 3 simultaneously fumbles series’ staples and is a step back for the franchise as a whole.
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Wake-Up Club Mini Review

WUC

After what seemed like years, the Playstation Vita finally got a killer app. No, not in the terms of an actual game. I’m talking about the idea which sold you on buying a Vita. Wake-Up Club is here and it is far better than you could ever imagine.

Are you tired of the same old alarm clock, providing nothing but an incessant beeping to wake you up from a deep slumber? Do you wish you could rather wake up with other random people? (But not like the one time it actually happened after the party you threw went a little crazy.) Then do not wonder anymore, Wake-Up Club for the Vita has all the answers.

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Resident Evil 6 Review


Platforms: PS3, Xbox 360, PC
Release Date: October 2, 2012 (PS3, Xbox 360); March 22, 2013 (PC)

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Long ago, a strikingly gorgeous woman referred to as Resident Evil 4 was wed to fellow by the name of Resident Evil 5. Resident Evil 5‘s lack of a identifiable personality set him behind his beautiful, universally loved wife, but his ability to work well with other people allowed him to make many friends across the globe despite his glaring flaws. Marital issues arose, resulting in an ugly, confused divorce, leaving RE4 in charge of the kids and RE5 with the cash.

In a drunken rage, RE5, driving home from the bar, slammed head first into RE4 (coming back from her new makeover) on the freeway, mutilating both bodies leaving each to die by the hands of their creators.

Paramedics arrived hastily at the scene and did their best to reconstruct the pieces and form a new being, as these patients had the royal name. Body parts were mixed, matched, thrown out, and some were even donations, but, after going through the hands of over 600 doctors, they finally breathed life into this desiccated husk after what seemed like years of confusion. This Frankenstein-like abomination is Resident Evil 6 and feels like the bastardized mix-up of all the wrong ideas executed in almost the worst way imaginable.
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Gravity Rush Review (Second Opinion)

gravity rush
Platform: Playstation Vita
Release Date: June 12, 2012

GR
Out of all of the malice directed at the Vita, there is at least one fair complaint that both sides can mostly agree on: there is a distinct lack of original content on the Vita. Mortal Kombat, Rayman Origins, and Metal Gear Solid are all appreciated efforts but they don’t define the platform and feel more like console games shrunk down for portable use. Gravity Rush is one of Sony’s answers to this debate, a new IP that isn’t on any other system and one that aims to give gamers a wholly original experience. Gravity Rush is undeniably charming, original, and something the system needed, but its delivery will leave most wanting for more.
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