Despite Silent Hill 3 HD‘s problems, I stuck with it and enjoyed my stay. A palpable atmosphere, good story, and creepy vibe all were good enough reasons to stick it out. Silent Hill 2 HD, however, doesn’t share that same fate. I didn’t finish it nor will I be reviewing it, but I need to voice my opinion on it. Sadly, I couldn’t find much to love within Silent Hill 2 HD.
Silent Hill is a place within the gaming realm I have never visited. The horror genre is something that I’m slowly getting acclimated to (thanks to the Dead Space series) and with Konami putting these early Silent Hill games into the new generation via HD-ing them up, I felt now was the best time to finally get into this beloved franchise. Silent Hill 3 was well-received by fans back then, and after completing it, all the same strengths are still visible today. However, bringing this game to the current generation caused a whole slew of new issues not present in previous versions. It’s a bigger deal than it sounds.
Maybe you are interested in Ubisoft’s newest game and thought to yourself, “Man, I would sure love a beta code!” Well, we have got them here right four you! Literally four codes, that is all we had to spare. Continue reading
Platform: Playstation Vita
Release Date: February 12, 2012
Uncharted games, while they have many interesting facets, have always been impressive due to their titanic spectacle. Death defying jumps, ridiculous explosions, gigantic lost cities, and that impressive half-tuck are not only fun to interact in, but have always been some of the most technically impressive showcases of the PS3 hardware. But what happens when that is scaled to a handheld console? One would assume some of the magic would evaporate, right? The Playstation Vita needed a game to show off what it could do and Uncharted: Golden Abyss is just that title. Uncharted: Golden Abyss is a captivating Uncharted game through and through regardless of what console it is on.
I’ll admit to not liking Capcom’s business practices, but I will always give credit where it is due. They really came through with some interesting news this week. For once, “interesting” in the same sentence as Capcom isn’t bad news. Good stories also came from other companies and tended to be in the latter half of the week. I’d say we had a pretty interesting seven days.
It’s okay that you didn’t read last week’s recap. I’ll link it for you here.
Platforms: PS3, Xbox 360
Release Date: March 20, 2012
Have you ever been turned off by a game’s difficulty? I can recognize that some gamers would be more about the experience rather than intense trial by fire gameplay, but the Ninja Gaiden series has always made that fire feel so good. Difficult but rewarding, this franchise has always had deep and quick combat that was sure to reward any soul brave enough to learn its intricacies. Ninja Gaiden 3 aims to welcome inexperienced players, but in doing so they crafted an ugly game that will both repel newcomers and cause series veterans to frown in disgust. Ninja Gaiden 3 is a prime example on how to drop the ball and mess up almost everything sacred.
When Super Stardust HD hit the PS3, I always admired it from a distance. Shiny graphics and fast gameplay always were the apparent attraction for this series, but I never could quite get into it (and I even got it from Sony for free). I knew it was good, but it couldn’t keep me coming back. Now that the franchise has hit the Vita, I thought things might shake out better on the go. A smaller screen is sublime for a game such as this, or that was my hunch at least. For once, I was right; Super Stardust Delta is a superb game for the Vita.
In a game about treasure hunting, it is only logical for a trophy hunter like me to get all of the possible trophies in Uncharted 3: Drake’s Deception.
I’ll admit that it took me a long time get this platinum trophy (I’ve been working at it since its release on November 1st), but I had the intentions of savoring this one. The trophies are strikingly similar to the previous games, so past Uncharted players will be incredibly familiar with the list. Kill X amount of enemies with this weapon, find all the treasures, beat the game on every difficulty, and so on made up almost all of the trophies that are available here. Most of them will pop without you even trying.